Stfc critical damage crew. So it both multiplies your existing damage and then adds even mo...

The Kumari was Shran's ship in Star Trek: Enterpri

Increases your Armor, Shield Deflection, and Dodge by X% of Health for 2 rounds when you take hull damage. 300% / 500% / 750% / 1250% / 2000%; The Doctor is a great bridge crew officer for engaging Marauder ships but also can be used against armadas. Below Deck Ability: Renaissance Man Increases all loot by X% 15% / 20% / 30% / 35% / 50%Critical Damage is a 50% boost to damage done at its base level when an ability crits. That means if a normal hit deals 1000 damage, a critical hit deals 1500 damage. However, you can increase the amount of critical damage via modifiers from sets, skills, champion points and passives. You can find a full list of all the possible modifiers below.The Borg Cube's special ability is a cutting beam. This is used to do damage to any ship in the system WITHOUT attacking it. So basically, click on a button and do direct hull (no mitigation) damage to it. So if it says 1,000,000 hull damage, it does 1,000,000 hull damage. This ability can be used in PVP and PVE situations, but NOT against ...As a long time player who recently started over, the cadets are no longer the starting crew. TNG crew is what you start with now. TNG Laforge as captain with TNG Crusher should be the goto hostile grinding crew with either Chen or Tlaan. They are identical in ability as the classic Cadet Uhura, Cadet Mccory combo. 3.The events are scheduled as follows: The pairings are as follows: See you on the battlefield, Commanders!The STFC Team The post Infinite Incursions appeared first on Star Trek. #News. Read more. May 14, 2024. ... Gorn Invasion, Pt 2 "My crew is a damn fine crew, just as capable, if not more so, than any other crew in the fleet." It's a ...NX-01. The NX-01 is a ship which is mainly targetted at one specific type of hostile, the Xindi Aquatics. It has very high hull, and almost no shields, which has some interesting crewing possibilities. In the end, it's a ship like no other so far in STFC. With it comes a new loop.This increases the chances of a critical hit dramatically. Some more critical hits you do the more points you will get towards the event. The key is to score more critical hits and die less. The synergy between 8 and 9 plus 70% bonus to crit chance, and the mitigation of tlaan. You will dramatically make more using this setup because you will ...Michael Burnham. Steadfast: Increase impulse speed by X. Intuitive: when getting hit, reduce opponent’s shields by X% of attack in PvP. Discovery Crew. Rare. Saru. …Using arix+nero crew setup even a fortunate miner can damage the seperatist boss for few percents of hull health. My best estimate was each time burn activates, enemy takes 1% of hull health damage. Similarly moral and hull breach also have hidden effect. Moral increases your accuracy, shield and armor pierce whenever active.Captain Maneuver. activated when officer is captain of a ship. Officer Ability. activated when officer assigned to bridge. Best Use. Rarity. Harry Mudd. The Ultimate Con: Reduce opponent's damage for 1 round every time you're hit (Armadas only) Down But Never Out: Increase all damage (significantly) when your shields are depleted.Amalgam. The Amalgam is the raider's choice of ships. But it's also rather a good miner in it's own right, with a strong mining laser from even tier one, and more importantly at higher tiers the ability to reach deep space. This makes it invaluable in your early deep space days of having another miner that can get there.Whilst on Interceptor and fighting a player with Hull Breach, when scoring a critical, decreases opponent's Critical Hit Damage 3 rounds Ranks: 25%/ 29%/ 35%/ 42%/ 50%Best Crew For Swarms w Heavy Hitter event SNW Ortega, Snw Spock and Kang. Remember there are people like Jaylah and Data that are harder to get but are good crew members for Heavy Hitter, There is also Khan. PMT (standard) or preferably Jayla, SNW Spock, Kang: good for max cargo from L50's with half hull health left.Kirk/Spock/Gaila - 4x of these will eliminate the 200% critical damage bonus and you have a 20% chance to take 0 damage which is a measurable drop in damage/round you need to soak in a fight. 2x of them evens out your crit damage to normal damage. Kirk/Spock/Lorca-or-Gorkon - 1x per armada because hull breach is winning.I normally use 5,4 & Kuron on the Mantis gets u Higher Amount of Actians, a bigger Cargo and Faster Grinding. For the Amalgam there are 2 Diff Ways to Crew Depending on The Size of the Base your Hitting. 1st Max Cargo 2,4 & Stonn & The 2nd is Klaa/Pan ( Impulse Speed ), Betor (For Bigger Bases) and A Warp Speed Officer. 3.Weapons. Weapon 1. Type Energy Shot 2 Warmup 1 Cooldown 1 Accuracy 33,437 Penetration 33,437 Modulation 66,861 Min Dmg 124,150 Max Dmg 149,050 Crit Chance 10% Crit Dmg 150%. Weapon 2. Type Energy Shot 3 Warmup 1 Cooldown 1 Accuracy 33,437 Penetration 33,437 Modulation 66,861 Min Dmg 124,150 Max Dmg 149,050 Crit Chance 10% Crit Dmg 150%.Gorkon, HG worf and kerla are d3 god's Gorkon plus worf make crits almost a certainty, thus triggering hull breach too... And kerla synergies with gorkon and increases crit damage with kinetics (d3 is purely kinetic). Hull breach when in effect further buffs …Similarly to other enemies in STFC, Silent Enemies can only be found in specific systems in Nebula Space, which is near the Delphic Expanse. In order to successfully vanquish a Silent Hostile, you have to use a specific crew. We recommend that you use Pike, Moreau and Tucker as they will weaken the hostile’s critical damage …Critical Avoidance Decreases damage from critical hits if opponent is a Hostile (PvE) Common: T’Laan: Thorough Scans Increases ship experience gained from fighting Hostiles by 16% (PvE) Objective Defense Decreases damage done by kinetic weapons by 7% if enemy is a Hostile: Common: Grace Chen: ModificationsWhen attacking a station Kati increases the Critical Hit Damage by 15%: Ship Offense: Critical Hit Damage: Otto: Khans Crew: Brute Force: Otto increases the Attack of each officer on the bridge by 20%: Ship Offense: Officers: Joachim: Khans Crew: Unflinching Resolve: when attacking a station Joachim decreases the Weapon Damage of all opponents ...In addition to the Particle Beam Delay, you need to unlock Xindi Escalation, Borg Armada Spoils and the Critical Damage Floor Favor to ensure that you successfully vanquish the Xindi. Favor costs. STFC players should note that they can upgrade their Favors by using Ex-Borg Credits, which can be acquired by exchanging your Xindi Scraps.USS Voyager. It's an epic 4*explorer, and you'll need a level 34 shipyard to build her. The developers claim she's the quickest warp speed in the game, with a very fast impulse speed. Out of the box, for me, she's got an impulse speed of 155, and a warp speed of 44.0.Add this to your up to 30% Defensive Tactics research and you have got a crew that can reduce the damage of hostiles by 48.7%. The reason we've chosen Spock here as a side officer is that he will also increase your ship's mitigation. You lose 3% reduction to pick up up to 20% in mitigation. McCoy/Crusher Promotion.Pike and Moreau are the core, but the 3rd member of your crew can be either Chen or T'Laan depending on the enemies you are facing. But of course, especially as a new player, it's more likely not to have Epic or even Rare officers. In that case, you can go with high level Cadet or Next Gen combinations. Cadet Uhura and Cadet McCoy, with Chen or ...Download 5.7K. Share. Today was a longer show, only because of the intense amount of content that was introduced this month as a part of Voyager Part 2. We dive into the complicated multi step mechanic that is Voyager, Hirogen, and Species 8472, and what the actual outcome is. What is Isolytic Damage and is it relevant in the game today?Download 5.7K. Share. Today was a longer show, only because of the intense amount of content that was introduced this month as a part of Voyager Part 2. We dive into the complicated multi step mechanic that is Voyager, Hirogen, and Species 8472, and what the actual outcome is. What is Isolytic Damage and is it relevant in the game today?STFC: PvP Crews. March 18, 2024. STFC players have to use specific crews when attacking other Commanders in a system to increase the chances that they will win the battle. When you reach level 10 in Star Trek Fleet Command (STFC), you will unlock the ability to attack and be attacked by other players. Player-versus-player (PvP) is a unique game ...The weakest Vi'dar should crew Nine of Eleven as Captain, with Seven and Eight of Eleven on the side. The mega cubes have a 30% crit chance with a huge 400% critical damage bonus, and with synergy these officers entirely remove critical chances. (This is an overall damage reduction of64. 1.8K views 2 years ago. ...more. In this video we take a look at critical builds and maxing damage through critical hits and hull breach and the three officers which can help contribute...5/6/Ash Tyler: bonus mitigation, piercing, damage (if someone rings burning) Bev/6/Ash Tyler: requires external 'burning' support but bonus mitigation, piercing, damage, and shield health regeneration. Remember, though, that the Frank-A alternative crews aren't for wins, they're for extra spots to help folks get through events or the like.Ship Abilities always active. Doomed Species. At the start of the round this hostile reduces the players critical hit damage by 500% for 2 rounds. (This ability can stack) Xindi Weaponry. At the end of every round this ship fires a Particle Beam that deals lethal damage to the enemy players ship. Ship Abilities always active.This is probably the strongest damage reduction crew in the game. Unlimited shield regeneration, and if you stack defense below you will have max mitigation. The only problem is it is not useful against armadas that have weapons that shoot more than once. Defense: Normal Armadas Dominion Solo Armadas Borg Solo Armadas: No: No: NoWave Defense. Wave defense is a group starbase defense game within Star Trek Fleet Command. It basically involved a star base a the center of the map, with ten successive waves of ships coming from the edges of the system to attack it. Five defenders with two ships each will attempt to destroy all the waves coming into the system.February 8, 2024. STFC Commanders level 40 and higher can now experience the NX-01, which is the vessel that took humanity through the stars. Star Trek Fleet Command (STFC) recently revealed that gamers are able to experience the ship that took humanity on its first steps out on its trek through the stars. The Enterprise NX-01 saved the galaxy ...Leader Siko, Myles, Lorca Others Sisko, Myles, Six Or any Generic Armada Crew. Generic Armada crews for all types of Armadas. Epic Five Of Eleven - Unimatrix Twelve (c), Epic Six of Eleven Unimatrix - Twelve and Epic Khan - Khan'sCrew. Epic James T. Kirk - Enterprise Crew (c), Rare Spock - Enterprise Crew and Epic Khan - Khan's Crew.This is probably the strongest damage reduction crew in the game. Unlimited shield regeneration, and if you stack defense below you will have max mitigation. The only problem is it is not useful against armadas that have weapons that shoot more than once. Defense: Normal Armadas Dominion Solo Armadas Borg Solo Armadas: No: No: NoBest Crew for Gorn. April 18, 2024. The best crew to defeat the Gorn hostiles in STFC consists of Kathryn Janeway, Nurse Chapel, Enterprise-E Data and Enterprise-E Piccard. Although it is tempting to use any crew to vanquish enemies in Star Trek Fleet Command (STFC), this is not recommended. This is because some crew combinations will perform ...STFC gamers can use Silent Nebula Tokens to travel to Silent Nebula Systems, which is the only place where you can find Silent Enemies. Star Trek Fleet Command's update 64 was released on Tuesday, 5 March 2024 and it introduced new enemies, Artifacts, events, missions and a new Battle Pass. According to the update, players level 38 and higher ...Crew recommendations. Since the Xindi was introduced to STFC, several commanders have been trying to figure out which crew combinations will excel in vanquishing them. According to YouTuber, RevDeuce, the best team to get the most hull kills is Pike, Moreau and T'Laan. However, if your Cath is tier 3 or higher, you can use him with Pike and T ...Reply. Share. TheMaster42LoL. • 5 yr. ago. On your drydock, tap on manage. On the ship screen, tap Upgrade. Tap on a weapon slot. In the title it says [ENERGY] or [KINETIC]. All G3 ships have both, but you have to look at the stats to see which weapons are doing the majority of damage.9 Apr 2022 ... Welcome to the weekend @everyone! STFC is loaded with officers! (150+) And this can sometimes making crewing your ships confusing.12K subscribers in the STFC_Official community. Official Subreddit for all things Star Trek: Fleet Command, an MMORPG by Scopely. ... which you can reach with either crew, the only impact you'll have on incoming damage is your T'Laan tier. If you can't stack sufficient defense as required by Beverly, then Moreau may be a better answer until you ...Power: 2,164,081. Attack (1,034,008) ⚪ DPR 625,735 ⚪ Armor Piercing 219,994 ⚪ Accuracy 22,188 ⚪ Shield Piercing 29,999 ⚪ Critical Chance 6% ⚪ Critical Damage 130%. Defense (500,090) ⚪ Armor 5,700 ⚪ Shield Deflection 4,320 ⚪ Dodge 89,998. Health (629,983) ⚪ Shield Health 599,984 ⚪ Hull Health 659,982.Cadet Scotty. TOS Scotty. Paul Stamets. Culber. Mining Officers, Including Joaquin. If you don't see an officer on this list, they're probably useless. In fact many of the officers in the PvP list past the first six are borderline as well, and Harrison's nearly impossible to obtain.Whilst on Interceptor and fighting a player with Hull Breach, when scoring a critical, decreases opponent's Critical Hit Damage 3 rounds Ranks: 25%/ 29%/ 35%/ 42%/ 50%11 Jan 2024 ... Info and crew suggestions for these new Xindi hostiles ... STFC Training Videos. It's Joe's Life ... Critical Damage & Hull Breach Calculations.The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. / Researches / Isolytic Damage Boost. Isolytic Damage Boost 1/2 Power: 20,000 ( +20,000) Bonus: 5% ( +5%) Level. − + Description ...By gabriel 9 January 2024. Commanders, Update 62 starts the first-ever Enterprise arc and brings a new expansion to the ex-Borg Faction! The Xindi continue to threaten the galaxy, and it's up to you, Commander, to stop them. The Ex-Borg faction brings with it: 5 new reputation levels. 25 new Ex-Borg Favors. New Delphic Expanse systems.Go to STFC_Official ... The Khan's Crew Synergy group contains the following 6 new officers: Khan Noonien Singh, Joachim, Marla MacGivers, Otto, Joaquin, and Kati. It is primarily focused on attacking and defeating Stations. ... Kati increases the Critical Hit Damage by 15% Goes up to 40% at Rank 5 Use this to your advantage, by putting Kati ...When attacking a station Kati increases the Critical Hit Damage by 15%: Ship Offense: Critical Hit Damage: Otto: Khans Crew: Brute Force: Otto increases the Attack of each officer on the bridge by 20%: Ship Offense: Officers: Joachim: Khans Crew: Unflinching Resolve: when attacking a station Joachim decreases the Weapon Damage of all opponents ...So it both multiplies your existing damage and then adds even more isolytic damage. So 1% isolytic damage is 100 damage again, you increase it by 10% to 110 damage (100*1.1=110) and THEN add another 10% isolytic damage from her so another 1,000 damage to that for a total of 1,110 extra damage.Key for heavy hitters is to increase crit chance and increase crit damage. Hull breach amplifies crit damage. It's not bridge crew it's hugh and odo below deck that wins. Data is a good option, if you've got him. Alternatively the Borg crit crew (only good against probes) or Mantis are great for crits.Mission bosses are basically specialty hostiles. Unfortunately, this means that any crew ability that says it works against hostiles does not work against mission bosses. So you cannot use the standard hostile crews to fight these bosses. Try some of the following crews instead.Crewing Your Talla. Since most players who have a Talla generally don't have a lot of more advanced officers, but you probably do have the officers for a very effective crew. Against Players, the "Glory in the Kill" crew will be very effective. Go with Komal as your captain, as he'll give you a 20% damage bonus on a battleship.The NBN gene provides instructions for making a protein called nibrin. Learn about this gene and related health conditions. The NBN gene provides instructions for making a protein ...Pike Moreau Chen was scoring around 100m per battle, and lasted to a full cargo. I didn't quite do the full set of maths, but in terms of bang for the buck the crew with 8 as captain looks to be best for the Heavy Hitter event. However, the trade-off was a lower amount of nanoprobes on each run. I'll give that crew a try on L31 probes and see ...Watch Rev Deuce and UltimateDJz all in one place. You can also open stfc.space and the Jules Vern collection.Bridge options for captain Khan: Joachim, Kirk (only on Enterprise), Harry Mudd, HG Worf, Marla, Harrison. Bridge options for captain Joachim: Marla, Kati, Kirk (only on Enterprise), HG Worf. For large bases Rom, Harrison, hG worf, once you get platform a down rest should be easy enough. Best base cracking crew is hands down Rom, Harrison and ...Damage bonus vs hostiles for all ships; Guardian of Forever. Reduces true critical damage taken (except during armadas, starbase assaults, and station defense) Book of the Kosst Amojan. Hull HP boost for all ships; With the power of these Temporal Artifacts at your command, the Xindi and their patrons won't stand a chance against you. The ...Stats. Power: 274,274. Attack (121,086) ⚪ DPR 68,863 ⚪ Armor Piercing 3,195 ⚪ Accuracy 4,260 ⚪ Shield Piercing 27,360 ⚪ Critical Chance 10% ⚪ Critical Damage 150%. Defense (69,070) ⚪ Armor 12,967 ⚪ Shield Deflection 484 ⚪ Dodge 363.At the start of each round, if the ship has a hull breach, Navi increases the Critical hit damage bonus by 20% for this round. Depending on your opponent, and your officer levels, you might want to complement her with Khan instead of Rima. In short battles, Rima’s got an edge.So, in this case the Gladius (an interceptor) takes 76% of the damage done by the B'Rel, while the B'Rel (an explorer) takes 45% of the damage done by the Gladius. This means that overall the B'Rel does 41% more damage in this fight, so all other things being equal, will always win. B'Rel vs. USS Intrepid Damage done to USS IntrepidVidar Crews #1 7,8,9 #2 SNW Pike, SNW Uhura and 5 Heavy Attack and SNW Llan Below, Alt Crew if You have Infinitus Skin SNW Pike, Snw Uhura and 4/Stonn . Mantis Grinding 5, 4/Stonn & Kuron. Franky Crew Jaylah, SNW Spock & Kang or SNW Pike,Snw Spock and Kang or 5. CLat Mining Feesha Arrock w Full Syn.Borg Solo Armadas. These are basically the same as Dominion Solo Armadas, though so far at least the uncommons seem somewhat weaker. Using similar crew setups should provide good results for you. Three good armada crews on three ships of an appropriate level and you should be able to make your way through these pretty steadily.Pike Moreau Chen was scoring around 100m per battle, and lasted to a full cargo. I didn't quite do the full set of maths, but in terms of bang for the buck the crew with 8 as captain looks to be best for the Heavy Hitter event. However, the trade-off was a lower amount of nanoprobes on each run. I'll give that crew a try on L31 probes and see ...Here's how it works: Every combat in the game basically has 4 steps: Damage dealt. Mitigation -- this is where the combat triangle happens. Damage received to shields. Damage received to hull. Step 1 is pretty self explanatory: How much damage comes out of the gun.McCoy gives a boost to Uhura's damage reduction maneuver by 5% (synergy) and 10% (depending on rank) for a total of 15% damage reduction. ... It would be like adding 15% to shield and hull, which is 7.5k each if they were 50k. For the Another Time crew I like Uhura as captain with Kirk and McCoy as bridge officers. Try it out.Crew Captain. Players should choose Officer Nine of Eleven as the crew's captain. According to her captain's ability, she reduces the opponent's likelihood of dealing a critical hit by 10% when they are facing a Borg ship. But bear in mind that only when she is the ship's captain does this come into play.Stats. Power: 274,274. Attack (121,086) ⚪ DPR 68,863 ⚪ Armor Piercing 3,195 ⚪ Accuracy 4,260 ⚪ Shield Piercing 27,360 ⚪ Critical Chance 10% ⚪ Critical Damage 150%. Defense (69,070) ⚪ Armor 12,967 ⚪ Shield Deflection 484 ⚪ Dodge 363.The crew always matters in Star Trek Fleet Command, but probably in no other area more than with the Franklin. Since the ship already does an enormous amount of damage to swarm ships, you're going to want to focus your crew on damage mitigation. So the ideal swarm crew is Pike, Moreau, and T'Laan. Pike's captain's ability will increase ...In this video we take a look at critical builds and maxing damage through critical hits and hull breach and the three officers which can help contribute brea...Jun 6, 2023 · USS Voyager. It’s an epic 4*explorer, and you’ll need a level 34 shipyard to build her. The developers claim she’s the quickest warp speed in the game, with a very fast impulse speed. Out of the box, for me, she’s got an impulse speed of 155, and a warp speed of 44.0.This is because they never work as promised. For example I tested the Stella on level 27-30 hostiles. Good sample size. Equipped opus skin (+250% loot) it only increased loot from 50-60%.The crew you need to use when fighting enemies with the Borg Cube in STFC depends on which type of targets you are going to defeat. Star Trek Fleet Command (STFC) is an adventurous video game which invites players to assume the role of a commander of a starbase. You have to recruit iconic crews, build powerful ships and explore strange new worlds.Discovery Crew. Epic. Tilly. The Power of Math: When defending, at the start of combat, Tilly reduces the enemy’s Shield Health by 10% of its starting value. Hold Your Horses!: Every time the ship is hit by an opponent’s weapon attack, gives a 35% chance to decrease the opponent’s officers attack by 15%, cumulatively.Also, my go to bridge crew for the stella is kirk/spock/nero with kirk as captain. This is an amazing setup as nero has a chance to burn on hit and stella averages 12 shots per round. With this setup, the burn damage is applied every single round that I'm in the fight11 Jan 2024 ... Info and crew suggestions for these new Xindi hostiles ... STFC Training Videos. It's Joe's Life ... Critical Damage & Hull Breach Calculations.Some officers have the ability to increase the damage that you deal to enemies, while others can increase your ship's cargo size. Officer manoeuvres and abilities. Every officer in STFC has 1 Captain's Manoeuvre and 1 Captain Ability, which determines their role and effectiveness as part of a crew:The weakest Vi'dar should crew Nine of Eleven as Captain, with Seven and Eight of Eleven on the side. The mega cubes have a 30% crit chance with a huge 400% critical damage bonus, and with synergy these officers entirely remove critical chances. (This is an overall damage reduction ofThe #1 social media platform for MCAT advice. The MCAT (Medical College Admission Test) is offered by the AAMC and is a required exam for admission to medical schools in the USA and Canada. /r/MCAT is a place for MCAT practice, questions, discussion, advice, social networking, news, study tips and more.Isolytic Damage introduces a new form of damage that operates alongside standard damage rather than replacing it. With every shot fired, Isolytic Damage is dealt in addition to the regular standard damage. Computer, analyze…. Isolytic Damage is calculated as a percentage of your overall standard damage, considering all applied buffs, rather ...Also, a special note for Cardassian Armadas: They have ever-increasing chances of critical hits, so Gaila's crit-damage reduction is a must-have. If multiple participants have Gaila (particularly if you go in with something like Pike-Moreau-Gaila which boosts Gaila's effectiveness), you can end up with 0% damage crits, which vastly improves the ...Increase critical damage against Hostiles and Armadas by 5%: Make It So Increase officer combat ability effectiveness by 20%: Epic: William T. Riker ... Increase ship's armor piercing by 30% of crew attack when hitting critical hit: Rage of Khitomer Increase critical hit chance by 45% for 1st 8 rounds of combat : Epic: Pride of Romulus. Name ...Each ship has a critical damage officer onboard, which is really the key to solo armadas. FWIW, I'm a L51 with a ton of research done. As of last night, I've added in running the Titan-A alongside for the support points and to just make it that much easier to complete the armadas unscathed.If your bridge crew does not use abilities that scale to crew's Attack, Defense and Health, then you bottom deck just need to reach the max bonuses for your ship. If you have any extra slots, adding Lower Decks officers gives you an extra little boost. If you're not able to reach your max bonuses, you want to add officers with Attack ...When maxed, this Ex-Borg favor will raise your Crit Floor to 100%, meaning that critical damage will never be less than 100% of normal damage; Sheild Bypass While not a buff for you, Commander, this new ability is on the formidable Xindi hostiles. Ships with this enhancement will bypass all shields and do damage directly to hull.List of Good Crews - Please Provide Feedback. Dammit Chuck's List of Good Crews First is Captain. Generally Decent at Everything: 5, Kirk, Spock Picard, Beverly, Harrison. Hostiles Interceptors: Pike, Moreau, Tlaan (PMT) For lower level players: Cadet Uhuru, Cadet McCoy, Tlaan. All other Hostiles: Pike, Moreau, Chen (PMC) Picard, Bev, Chen ...The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.Our Appreciated Patrons Talking Trek Gives Back STFC Tools Download. All Episodes; Wednesday Jan 10, 2024. Xindi Hostiles and a Chest Redeem: It's Been a Long Road. Tonight we discuss the new Xindi hostiles and examine the loop IN DETAIL including crew, loot, bonus levels, and what adjustments may be necessary for players to engage in the new ...This is because they never work as promised. For example I tested the Stella on level 27-30 hostiles. Good sample size. Equipped opus skin (+250% loot) it only increased loot from 50-60%.STFC players can now test their crew's capabilities by defeating the Swarm, which can only be found in specific systems. Keep in mind that you need to be at least level 15 to begin the missions to battle the Swarm. The higher your ship's tier is, the more upgrades you can add, which means - the more fearsome the foes that you can fight.Best Crew against Separatist. A crew that can cause burning is your friend when trying to take down a Separatist Boss. Try the following crew setup on a battleship to score big points in the Fractured Empire: Separatist Event. Captain: Nero Officer: Javaid Officer: Livis. As captain Nero will add +40% damage when the enemy ship is burning.Objective Defense: If the opponent is a Hostile, she decreases the Damage done by its Kinetic Weapons by 5 percent. However, it only works against hostiles which are level 51 and under. Khan: Savage Tenacity: Every time the Ship is hit by a Ship or Defense Platform weapon attack, he increases the Critical Hit Chances by 1 percent. Young Mudd. Just as sunscreen is critical outside to protect against skin and eCrew recommendations. Since the Xindi was introduced to STFC, Each ship has a critical damage officer onboard, which is really the key to solo armadas. FWIW, I'm a L51 with a ton of research done. As of last night, I've added in running the Titan-A alongside for the support points and to just make it that much easier to complete the armadas unscathed. When the ship hits the opponent with a Critical Hit, Gorkon has a (70 Best officers for what? Hostile grinding: pike, Moreau and chen or t’lann. General purpose: probably purple Kirk, Spock and one other depending on who you have. Yellows: Yuki, Marcus and carol are great at stripping shields. There are more focused groups for other jobs but this is the very basics. Reply. archippus07.Update 57 introduced 3 new prime nodes which focus on Shield health, Isolytic Damage and Isolytic Mitigation: Tree. Description. Galaxy. Prime: Shield Health Boost: Increases base shield health for all ships by 400 percent. Level: 35 and higher. Combat. Prime: Isolytic Damage Boost: Isolytic damage for all ships is increased by 5 and 10 percent. Q's Challenge is a new mission in STFC. The ...

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