Hoi4 best combat width. The default width of a combat is 80. It is increased by 40 ...

The base combat width is 120, so 20/40 and 30/60 are both good

The combat with of forest is 84/42 and from plains it's 90/45. Infantry. If you divide the 42 into 2, you will get 21 width. This will be the optimal combat width for forest. With 21w divisions, you will have 4 of them in combat with 2 of them in the reinforce width (kicks in when you get attacked form multiple sides).16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.As someone who plays mostly in Europe, I use a 9/1 Infantry/artillery, and a 41 width tank division. It all depends on what you want to do. 20w with shovels, art support and logistics And then invest into something useful like planes, mechanised or tanks. I use 16/4 with art, engineers, radio, supply and recon.For all of my guides I also always make dedicated spreadsheets which include, in addition to focuses and researches, a list of all the steps required in orde...Learn how to optimize your combat width for different terrains and scenarios in Hearts of Iron 4, a grand strategy game set in World War 2. Compare the pros and cons of combat width 40, 35, and 18 for urban, plains, hills, desert, forest, jungle, and marsh areas.The base combat width is 120, so 20/40 and 30/60 are both good widths. I think 30/60 is superior because bigger divisions are more efficient provided you can afford enough to cover the entire front. (I use 60 for my infantry, marines, and armor divisions, and 30 for mountain, specops, air assault, etc.) It depends on the terrains but yea 20,30 ...It will be more varied for others, but in general I think we'll see some variety and avoiding certain bad numbers, rather than having 1 specific width to use. If coordination mechanic's effect turns out to be weak, then the meta will be all about small division sizes: ~6-8w for defense and up to ~18w for attack/core.Leveraging the full 80 width of 368 attacks against the 20 width of 174 defense isn't leaving 75% of the attacks undefended, only about 52.7%. Granted, this does mean that the 40-wides still have an advantage in that 100% v the 50% would see only 5.4% of the attacks undefended, that isn't the 50% your chart seems to suggest.Jul 27, 2019 ... Comments31 · HOI4- Land Doctrines Explained · I moved Great Britain and this happened... · Two different ways to get Himmler in hearts of iron...Military service is a noble and selfless calling, but when it comes time to transition back into civilian life, many veterans find themselves struggling to adjust. One of the bigge...He basically concludes that 10w spam inf to fill up armies (thus getting generals bonuses) is optimum before specialising for Armour etc.. I'm not sure he considers manpower though. I believe smaller armies take a greater % of casualties. Reply. banana_joseph. OP • 2 yr. ago. Rule 5: Taureor investigates every width in depth. Reply. mmtg96.Mihai Jul 22, 2016 @ 1:38pm. Basically, this question has the same answer for any type of troops, marines, mountain, infatry, motorized. As far as I know (but I might be wrong), 2 divisions of 20 witdh can always fight longer than 1 division of 40 witdh with the same composition. This is because 2 divisions have double organization (or almost ...Jul 14, 2023 · Learn how to optimize your combat width in HOI4, a grand strategy game set in World War II. Find out the advantages and disadvantages of different combat widths, how to increase your reserves, and how to use different terrains and doctrines.You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine, for the cost of 10 C&C equipment, they …TUCSON, Ariz., May 12, 2021 /PRNewswire/ -- Pyx Health, a tech-enabled services company that provides health plans and their members an innovative... TUCSON, Ariz., May 12, 2021 /P...Jun 14, 2016 · So to try to answer. The line is 80. If you have 10 divisions at 20 each, you can fit 4 divisions (20 x 4 = 80 width) on the line at any time. So 4 on the line, 6 in reserve. If you have 40 width (and 10 divisions) you will only be able to get 2 divisions on the line with 8 in reserve. Without seeing makeup I think in terms of pure combat stats ...20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 width. Support Robots: 20 width (10 support robot) divisions with demolitions, recon, fireteam, dogs, and anti-tank. I use them more for defensive than offensive ...it changed along with nsb. There isn't really a standard combat width anymore but 21 (9-1) or 30 (9-4) works well. The most important thing though is good CAS damage, as long as you have good bombers you don't really need to worry about specific templates. Personally, I use 15 width for my infantry divisons (6-1), then again, I suck at the game ...GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Crypto. Cardano Dogecoin Algorand Bitcoin Litecoin Basic Attention Token Bitcoin Cash. More Topics. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, ... r/hoi4 • Combat Width Meta after AAT, improved calculation ...The base combat width is 120, so 20/40 and 30/60 are both good widths. I think 30/60 is superior because bigger divisions are more efficient provided you can afford enough to cover the entire front. (I use 60 for my infantry, marines, and armor divisions, and 30 for mountain, specops, air assault, etc.) It depends on the terrains but yea 20,30 ...If you attack from two tiles into another the combat width will be 120. If you attack from three tiles into another the combat width will be 160. So the combat width of a battle is 80 + 40n, where n is the number of attacking tiles. What this means is that if you have ten 40w divisions in a tile and attacking an enemy tile that has three 40w ...TUCSON, Ariz., May 12, 2021 /PRNewswire/ -- Pyx Health, a tech-enabled services company that provides health plans and their members an innovative... TUCSON, Ariz., May 12, 2021 /P...A few division consisting of mountaineers and a little bit of artillery should be enough. Keep an eye on the combat width of your units, I suggest 25 width so that at least up to three mountaineers division can fight at the same without penalties (mountains have a terrain width of 75 plus 25 for each additional tile you are attacking from). Reply.Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ...I normally like to use a combat width of twenty and I normally don't use marines. I just send my artillery across the water. But if I made a dedicated 10 marine divisions and since they are just doing landings and really not much else. Wouldn't the ideal width be 40 or even 80? Since you're just looking to take the coastal province. If i made 80 width marine divisions and instead of sending a ...When it comes to understanding car dimensions, one important aspect that often gets overlooked is the width of a vehicle, including its mirrors. Car width including mirrors refers ...Dr.Absinthius Sep 17, 2016 @ 2:57pm. the optimal combat width is 10 or 20, because the number is calculated by the infrastructurer x 10. i mostly use 20, except for anti-resistance troops. Mostly because if you build many small divisions, you have to produce more Arty and Support, compared to fewer bigger Divisions.Combat Width in Hearts of Iron 4 is NOT difficult - But MANY videos out there overcomplicate things, and they MAKE IT DIFFICULT...So let's start simple, we'l...“Digital safe-tea”, which uses a “choose your own adventure” format similar to those featured in the popular 80s books, lets players take on the personas of Goitse, Aisha, and Dami...Globally, cancer is among the leading causes of death. By 2040, it is estimated that the number of new cancer cases per year will rise to 29.5 million. One of those treatments is i...Learn how to create optimal division templates for different combat roles and terrains in Hearts of Iron IV. Combat width is one of the key factors that determines how many units can fight in a battle at once and affects your soft attack and defense.The base combat width is 120, so 20/40 and 30/60 are both good widths. I think 30/60 is superior because bigger divisions are more efficient provided you can afford enough to cover the entire front. (I use 60 for my infantry, marines, and armor divisions, and 30 for mountain, specops, air assault, etc.) It depends on the terrains but yea 20,30 ...Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. but if all that is too complicated, just go with 10w divisions. it is imo, the most comprehensive explanation of the topic.The guide, which you can find easily if you google "what are the best combat widths for hoi4" , mistakenly averages the best combat widths for each terrain, which in turn suggests combat widths that are actually bad in every terrain. Terrains Combat Widths. Combat widths allowable are dictated by terrain type.Jun 20, 2023 · Name of video: THIS is META of Combat Width - HOI4 No Step Back Combat Width Guide What I am missing is a more practical application of the unit sizes. Prior to all the combat width changes, I built 40 width divisions and did quite well as long as I had a high level of logistics.The base combat width is 120, so 20/40 and 30/60 are both good widths. I think 30/60 is superior because bigger divisions are more efficient provided you can afford enough to cover the entire front. (I use 60 for my infantry, marines, and armor divisions, and 30 for mountain, specops, air assault, etc.) It depends on the terrains but yea 20,30 ...I'm less concerned about support companies, and more interested in brigades. Obviously, if you want to have special forces in your mountain provinces you should probably use mountaineers. However, with NSP the "optimal" combat width will be 25. Mountaineers, like all infantry, are two width. Clearly, to get the "optimal" combat width you need ...The combat width in the forest is 60 with 30 additional. The efficient multiples are 30, 20, and 15, 12, and 10. 30-width, 20-width, 15-width, 12-width, or 10-width divisions can stack up to maximum without suffering the terrain plenty.Jun 20, 2023 · Name of video: THIS is META of Combat Width - HOI4 No Step Back Combat Width Guide What I am missing is a more practical application of the unit sizes. Prior to all the combat width changes, I built 40 width divisions and did quite well as long as I had a high level of logistics.20 Width for Infantry, 40 Width for Tanks. For Infantry just watch any video made by Bitt3rSteal and Tommykay. Just put another infantry then shovels, artillery and anti-air. I am aware of the old meta and both those youtubers/streamers, I have over 1000 hours but I am wondering what the new meta of combat width is.Other notable numbers are 110 and 85 I believe? I think they're due to tactics like encirclement and mass charge which increase combat width. The guerrilla warfare tactic decreases the width. Templates I try to keep.infantry to 10-12w PA 12-15w and always put logistics and medical supports.Learn how to create optimal division templates for different combat roles and terrains in Hearts of Iron IV. Combat width is one of the key factors that determines how many units can fight in a battle at once and affects your soft attack and defense.Infantry Combat Meta Testing, 15 widths are Garbage. Discussion. TL:DR 15 widths (6inf 1art) bleed IC and manpower like no tomorrow. 42 widths suck at winning battles but take the least number of losses. 10 widths overall losses on par with most other divisions while being far better in combat. Previously I did a post on which infantry division ...This means that you can create one of the huge 40 combat width divisions that should be able to hold anyone back with some entrenchment and forts. Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery; 4 Infantry + 1 Anti-Tank Artilleryit changed along with nsb. There isn't really a standard combat width anymore but 21 (9-1) or 30 (9-4) works well. The most important thing though is good CAS damage, as long as you have good bombers you don't really need to worry about specific templates. Personally, I use 15 width for my infantry divisons (6-1), then again, I suck at the game ...The green cells indicate that little combat width is wasted in a terrain for a particular width, yellow indicates that a moderate amount is wasted while orange shoes that a lot is wasted. Red indicates that one full division can’t even fit without exceeding combat width. I like this! I usually go for 27 width infantry divisions with 9 ...Radiant-Associate524. • 2 yr. ago. It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4.The more directions you attack from, the larger the front, and the less combat width matters. Urban terrain is typically isolated and can be surrounded (somewhat negating combat width). Marshes should always be avoided. Mountains are 75W + 25W / front (so use 15W or 25W divisions, always) In this condition, the following are the combat widths:Jul 14, 2023 · Learn how to optimize your combat width in HOI4, a grand strategy game set in World War II. Find out the advantages and disadvantages of different combat widths, how to increase your reserves, and how to use different terrains and doctrines.There is a good graph that shows best widths. I think its in the guide section on Steam. Basically the best on the graph show 10, 27, 44 & 45. More replies More replies. Timber4. • 2 yr. ago. it used to be simple but now its more complicated and i don't really understand it myself, kinda like naval lol.Infantry Combat Meta Testing, 15 widths are Garbage. Discussion. TL:DR 15 widths (6inf 1art) bleed IC and manpower like no tomorrow. 42 widths suck at winning battles but take the least number of losses. 10 widths overall losses on par with most other divisions while being far better in combat. Previously I did a post on which infantry division ...Apr 5, 2024 · Theoretically, Combat Width 18 should be able to help Marines accommodate most Terrain types. This should let them support other divisions from the backlines or become more forward units. 6 Early ...Jul 27, 2019 ... Comments31 · HOI4- Land Doctrines Explained · I moved Great Britain and this happened... · Two different ways to get Himmler in hearts of iron...spike2071 Feb 25, 2018 @ 1:03pm. The rule of thumb is that you want a combat width of 10, 20, or 40. When you attack from a single province, the combat width is 80. That means you can have any number of divisions whose total combat width doesn't exceed 80 actively fighting. Once you exceed 80, all other divisions must wait in reserve until an ...16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.Apr 22, 2023 · Learn how to design effective divisions for different combat widths and purposes in Hearts of Iron IV. See examples of infantry, tank, and armored templates with pros and cons, and tips for industrial capacity and fuel.Depends on your goals, the width is 90/45 so ideally 45w but the problem is supply usage. Your best chance is probably with marines more then tanks, but with tank I'd go 45 or use the 42 you were using for France. If you have transport planes giving supply it can be huge so make sure to build airfields as needed. 1.I know. I used the combat width information and the terrain type count for this post. Averaging the best combat widths for each theatre does not give you the best combat width. 27 width is shown to be good, but it’s not good compared to other widths. What’s happening is 27 is getting averaged with 21 and 30, which are good widthsThere is a good graph that shows best widths. I think its in the guide section on Steam. Basically the best on the graph show 10, 27, 44 & 45. More replies More replies. Timber4. • 2 yr. ago. it used to be simple but now its more complicated and i don't really understand it myself, kinda like naval lol.Works quite alright. But for an experiment I switched over to a 6/1 (15 width) for my last playthrough. The scenario is a 1939 Soviet Union start. One of my favorite scenarios in the game actually. Off the bat the 6/1 15 widths did fine on the defensive. I think even better than my 9-1s usually do. I didn’t fallback and hide behind the river ...When it comes to buying shoes, finding the perfect fit is crucial for both comfort and style. One important factor to consider is shoe width, as not all feet are created equal. To ...r/hoi4. • 1 yr. ago. ColRoseru. Returning Player: What is the optimal combat width in 2023? Question. I am very confused about the combat width meta nowadays, I remember that …Apr 3, 2023 · Hearts Of Iron 4: Best Combat Widths Combat width plays a major role in how battles are conducted in Hearts of Iron 4. These examples are great for a variety of terrains.The best ones actually are 14, 15, and 18, with 15 as the best overall Combat Width in all terrain types in HOI4. Also, 24, 25, 35, and 36 are the best Combat Widths to use if you want to field relatively large divisions.Yes that's the basics divisions should also be something that splits even with eighty. 40 is best for armour 20 for infantry. 2. Award. Trygolds. • 5 yr. ago. What unit your unit attacks is random. So 4 20 widths will hit 4 random enemy units defending. 2 40 width will concentrate there attack on only 2 defending units. 2.1. Current Favorites. "This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. The 1.9 update is the latest and largest update to date for md and has dramatically changes military yet again. This guide covers some general tips, advise, but at its core gives you ...Deer are a common sight in many yards and gardens, but they can cause significant damage to trees and shrubs. If you’re looking for ways to protect your plants from deer, choosing ...A 6/1 will not be effective at pushing, but you shouldn't be using infantry for that regardless of template. If you don’t want to micro division sizes based on terrain type, two sizes that work well on average are 14w-15w (good for front-line defensive inf and special forces) and 24w-25w ( for larger tank battalions or big mech/mot inf). So I ...Combat Width Calulator Is A GAME CHANGER! - HOI4 Combat Width GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feed...The 20/40 width rule sticks with the Great War mod. Combat moves extremely slow and will be almost exclusively infantry and cavalry at the beginning. Because of this prioritizing infantry equipment and artillery are an absolute must. Irl over half of Germany’s 3 million casualties occurred from artillery fire, and it can do near the same in ...10 - 15 - 17 - 27 - 41 to 44. Combat width which will takes more penalties : 19 - 25 - 35 - 37. Since bigger divisions are better, as soon as you can go for 42. #4. Gamer Maid Dec 27, 2021 @ 5:29am. Originally posted by The_Recon2000: Originally posted by glythe: you can take very high mp/equipment losses.Dec 30, 2021 · 20 Width for Infantry, 40 Width for Tanks. For Infantry just watch any video made by Bitt3rSteal and Tommykay. Just put another infantry then shovels, artillery and anti-air. I am aware of the old meta and both those youtubers/streamers, I have over 1000 hours but I am wondering what the new meta of combat width is.Many experienced players also suggest 10-12 width to outspam enemies.From bigger ones i'm using 42w, but sometimes it cause issues. Anyway most of popular mods going back to old 10/20/40 system or they change it to 15/30. They also try to make new supply system less problematic for players. 1. Award.When it comes to choosing the right bed size for your bedroom, it’s important to know the exact dimensions of each size. The standard dimensions of a queen size bed are 60 inches w...Infantry Combat Meta Testing, 15 widths are Garbage. Discussion. TL:DR 15 widths (6inf 1art) bleed IC and manpower like no tomorrow. 42 widths suck at winning battles but take the least number of losses. 10 widths overall losses on par with most other divisions while being far better in combat. Previously I did a post on which infantry division ...Personally, I think 9-1 is really strong. 9/0 is good for holding the line and then use higher widths like 45 (or I think it's 47) for pushing with tanks - tho go air if you can it's really strong in this update. Width is weird now post NSB, divisible of 10 widths aren’t in fashion (as much anymore). 9/1 is the best IMO in terms of ...Forest and Jungles: 84 - 10, 20, 40. (12 widths work here for maximum efficiency, you are able to fit 7 compared to 8 10 widths.) Hills: 80 width, Nothing changes here, 10, 20, 40's work. Mountains- 75 - 10 widths for sure. Marshes: 78 - again 10 width spam. Urban tiles have the highest combat width of 96: 10 width spam works, but 8 12 width ...As of writing this, I have over 11,500 Hours of HOI4 playtime; it is my favourite game. When NO STEP BACK introduced the tank designer I knew there were going to be some really fun things to try out. However, I was less than thrilled to have the complete rework of the combat width throw my invasion plans to the quagmire …When it comes to buying shoes, finding the perfect fit is crucial for both comfort and style. One important factor to consider is shoe width, as not all feet are created equal. To ...Oct 6, 2023 · This video talks about the upcoming changes to combat width for Hearts of Iron 4. ...Quick video tutorial explaining a core mechanic for hearts of Iron 4 who...Question. Combat width can vary by terrain type. - gave forest provinces new width of 84 and reinforce width of 42. - gave jungle provinces new width of 84 and reinforce width of 42. - gave marsh provinces new width of 78 and reinforce width of 26. - gave urban provinces new width of 96 and reinforce width of 32.The green cells indicate that little combat width is wasted in a terrain for a particular width, yellow indicates that a moderate amount is wasted while orange shoes that a lot is wasted. Red indicates that one full division can’t even fit without exceeding combat width. I like this! I usually go for 27 width infantry divisions with 9 ...This means that you can create one of the huge 40 combat width divisions that should be able to hold anyone back with some entrenchment and forts. Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery; 4 Infantry + 1 Anti-Tank ArtilleryRadiant-Associate524. • 2 yr. ago. It depends, if you're going to defend go with the 42, otherwise go 27. A big combat width is only really good purely for defending as having too big of a combat width, especially a lot of one unit, will add a lot of debuffs to terrain movement, damage and such. 4.All the terrain widths are a multiple of 9. That should already answer the question for your divisions width. The meta template depends on all the other aspects the mod changes, especially the width of other line battalions like artillery. If it's also 1-width a 7/2 might be best or 6/2 if it's 2-width. If the mod nerfs line artillery it's a ...Albion Online, the massively multiplayer online role-playing game (MMORPG) developed by Sandbox Interactive, offers players a dynamic and immersive gaming experience. One of the mo...If the division would not increase the used combat width over 1.2 times the available combat width, it reinforces the battle even if the used combat width now exceeds the available combat width If the division joining would put the used combat width over 1.2 times the available combat width, it cannot join and will stay in reserve until thisThis video answers the question: "What is combat width in Hearts of Iron 4?"...Quick video tutorial explaining a core mechanic for hearts of Iron 4 who's tar...Jan 19, 2021 · A: The base combat width in Black ICE has been changed to 75, with each new flank adding another 25 width. Due to this fact, the best division designs will be a multiple of 25; 12.5, 25, 37.5, etc, in order to fit the maximum number of divisions into that combat without penalty.I normally like to use a combat width of twenty and I normally don't use marines. I just send my artillery across the water. But if I made a dedicated 10 marine divisions and since they are just doing landings and really not much else. Wouldn't the ideal width be 40 or even 80? Since you're just looking to take the coastal province. If i made 80 width marine divisions and instead of sending a ...I tried to tackle this by making an excel sheet with the calculations within, to see which width would be more suitable. I settled on three widths: 17, 34 and 38. Later on, I tried testing it, 2 17 width armies against one 34 width army, and the 17 width one dominated. I'm still unsure on how to test land combat though, maybe I made a mistake.. Leveraging the full 80 width of 368 attacks Mar 11, 2021 ... HOI4 Combat Width Tutorial Gui This video talks about the upcoming changes to combat width for Hearts of Iron 4. ...Quick video tutorial explaining a core mechanic for hearts of Iron 4 who... An important part of designing a division template in HOI4 Combat Width after NSB is a lot of "It depends". 30 Width is the best in general for most terrain types so 1 more artillery would go a long way. General Combat Width to remember I'd say are as follows: 10 Width for Coastline infantry; -18 Width for line infantry; -30 Width for offensive infantry. -10/40 Width for marines.Question. Combat width can vary by terrain type. - gave forest provinces new width of 84 and reinforce width of 42. - gave jungle provinces new width of 84 and reinforce width of 42. - gave marsh provinces new width of 78 and reinforce width of 26. - gave urban provinces new width of 96 and reinforce width of 32. The optimal division design in Hearts of Iron 4 depends on the ter...

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